Music in 2 locations. How can I get both in same library. - Captivate General

I have over 16 GB of music. I will need to put music on both the internal storage and sd card. How can I get both locatins to show up in the music player at once? Is it possible to create a symlink on the sd card? If so, how? Or is there an easier solution?

This is not the answer you're looking for, but I re-encoded all of my music to 80 kbit. It makes the library take up much less space on the phone, ipod, mp3 player etc. I can't tell a difference between 80 and 128 kbit, but my ears aren't that discerning. You can keep the originals on the pc but the songs are much smaller on the device at 80 kbit. You can always try a couple to see what they sound like. I have over 8gb at 80 kbit so I will be looking to find out how to see 2 locations in the library also (no android phone yet).
bja

Unfortunately that won't work for me. I'll have to see if android supports symlinks. If it does, I can make it work.

Android does do symlinks.

Related

[Q] Music on SD card

Anyone have issues with the pre-installed "Music" app failing to recognize files on the external SD card? (in the Dock)
I have an SDXC 64g card in the dock, and I can navigate files within it fine, using the file explorer.
But the built-in music app only shows the sample tracks, never any on the SD card.
Restarted several times. Unmount-remounted the SD card within android too (several times).
Several other posts suggested "rescan for music" but I cannot locate such a thing in any of the music player's built-in menus.
I've also tried several 3rd party music players, such as WinAmp, Powerplayer, etc (in fact, I've tried all the ones with good ratings from the market) but these apparently are just layered over the built-in player's information.
I can play one song at a time, by using the file explorer, so it's not an access issue or formatting issue-- and while playing, the tags appear fine.
It appears to be a problem with the music database? I have no idea where that may be found.
Stock TF101, not rooted, 16gb, with keyboard dock.
Try Meridian Media player,
working for me
I have found a couple that permitted folder-browsing, and awkward playing via folders.
What I would prefer is fixing the basic issue: the built-in media library does not scan either external card for music content.
If there is a hidden way to refresh this engine, I'd love to learn about it.
In question to your answer...nope mine sees the micro sd card music files just fine in the stock Music app,haven't tried using the card reader slot for storing or reading music files.
I have the same problem with pictures. I did a little research into it.
Android has a concept called the MediaStore. On boot-up or insertion the OS scans all the memory (cards) and puts media (MP3, Images, Video) records into the MediaStore. Honeycomb didn't support SD card pre-3.2, so Asus had added this into their kernel.
Enter honeycomb 3.2: There must have been a conflict so either Asus intentionally or unintentionally disabled everything, so now only apps that don't use the MediaStore work.
In short, apps are only going to half work until Asus can fix their kernel.
dburckh said:
I have the same problem with pictures. I did a little research into it.
Android has a concept called the MediaStore. On boot-up or insertion the OS scans all the memory (cards) and puts media (MP3, Images, Video) records into the MediaStore. Honeycomb didn't support SD card pre-3.2, so Asus had added this into their kernel.
Enter honeycomb 3.2: There must have been a conflict so either Asus intentionally or unintentionally disabled everything, so now only apps that don't use the MediaStore work.
In short, apps are only going to half work until Asus can fix their kernel.
Click to expand...
Click to collapse
Thanks for clearing it up-- I will now take it up with Asus, by entering a trouble-ticket.
At the very least, if enough people complain, maybe they will fix their kludge (to the Android OS).
Marct77 said:
In question to your answer...nope mine sees the micro sd card music files just fine in the stock Music app,haven't tried using the card reader slot for storing or reading music files.
Click to expand...
Click to collapse
I have not tried the microSD, just the SD card.
I have only 32gig on my micro-- not enough room.
My SD card is a 64gig one (SDXC), and has all of my music files on it.
I verified I can access the card and it's content via File Explorer, and I can play songs on the SD one at a time that way...
I haven't tried to play any mp3s via the dock but i use playerpro and there is a folder play option where you can just navigate to folders. I'm not sure if it can go high enough to hit /removable/ for you to get to the SD slot but i'm gonna guess if you can get to microsd you can get to sd.

SD Card almost full, don't know why!

My sd card has progressively been losing more and more space. I flash ROMs, listen to streamed music via Rhapsody and Amazon MP3 Cloud Drive and back up my data. All of my apps are installed to internal phone memory.
I used to keep zip files on my sd card. I stopped doing that when things got cramped. Now, anything I flash comes off my sd card immediately.
I used to keep several ROM nandroids, now I keep only a couple.
I used to have music stored on my sd card. I just removed all mp3s and now use Amazon's Cloud Drive to stream my own music and stream other music through Rhapsody.
I used to have photos and videos on my sd card. Now I have removed everything and use my phone only as a means to transport the media I capture to Picasa, Facebook and Dropbox.
Despite taking these steps, I'm down to my last 5 GB of space on my sd card. I should have at least 20.
I have perused my sd card looking for *big* folders but cannot find any.
I'm wondering that since I've streamed so much Rhapsody, if there are major caches stored somewhere. I noticed that after I uploaded my music library to the Cloud Drive and played some music for several hours that my sd card went from over 7GB to 5GB. Nothing changed except for streaming music.
Can someone please point me in the right direction?!
when you stream music, the songs are stored in the sd card memory in a format that i cant remember off the top of my head. If you delete them, they will just be redownloaded if you stream again. Other than that idk whats taking up so much space.
Free app called disk usage might help see where the problem is.
Sent from my HTC Mecha using xda premium
elmer1500 said:
Free app called disk usage might help see where the problem is.
Sent from my HTC Mecha using xda premium
Click to expand...
Click to collapse
Thank you ever so much for that tip. That app found my problem in literally - seconds - after I installed it. My problem was my .trashes folder. There was 18 GB worth of trash in it. Computers were not able to see the contents. Now I have 24 GB on my sd card. THANK YOU!!!!!
Do you use boot manager? I know on mine it takes up alot of space on the sd card.
Sent from my HTC Thunderbolt using tapatalk.
djkeller3 said:
My sd card has progressively been losing more and more space. I flash ROMs, listen to streamed music via Rhapsody and Amazon MP3 Cloud Drive and back up my data. All of my apps are installed to internal phone memory.
I used to keep zip files on my sd card. I stopped doing that when things got cramped. Now, anything I flash comes off my sd card immediately.
I used to keep several ROM nandroids, now I keep only a couple.
I used to have music stored on my sd card. I just removed all mp3s and now use Amazon's Cloud Drive to stream my own music and stream other music through Rhapsody.
I used to have photos and videos on my sd card. Now I have removed everything and use my phone only as a means to transport the media I capture to Picasa, Facebook and Dropbox.
Despite taking these steps, I'm down to my last 5 GB of space on my sd card. I should have at least 20.
I have perused my sd card looking for *big* folders but cannot find any.
I'm wondering that since I've streamed so much Rhapsody, if there are major caches stored somewhere. I noticed that after I uploaded my music library to the Cloud Drive and played some music for several hours that my sd card went from over 7GB to 5GB. Nothing changed except for streaming music.
Can someone please point me in the right direction?!
Click to expand...
Click to collapse
I know someone else suggested a solution, but here is another one if you use Astro. There is an option in tools that sorts folders and files by size.
Sent from my ADR6400L using XDA App

Tips on making the best of 10GB of storage space when storing music

Tips on making the best of 10GB of storage space when storing music on the HTC One S.
What doesn't work:
1) Dropbox, Google Drive ..... you can store files there but finding and playing them is a bag of hurt because the players are so rudimentary and the music is not cataloged like it is for stock Android player and PowerAMP
2) An OTG USB cable and a 32, 64 or 128GB USB Flash Drive. HTC could have saved this phone for music collections if they had implemented this feature, but they didn't. The microUSB port on the One S doesn't provide power, so for mobile listening of music it really isn't as option even it you hack OTG into your kernel.
3) Wifi based systems. With a bit of effort you could probably get a working system when your phone on your own home network, but chances are you use your phone for music when you are away from home.
The Good News:
The HTC One S has really fast internal memory, a good memory controller and the USB I/O is very fast. If you have a decent computer file transfer very quickly to the phone.
The HTC One S has very good audio quality and a good output.
What You Need
1) Your music collection, most likely quite a bit larger than 10GB
2) Media Monkey Software for your PC computer (http://www.mediamonkey.com) Forget about the HTC Sync software
3) PowerAmp for Android or Stock Android Player (PowerAMP has lyric support and is quite well laid out)
The reason I picked Media Monkey is that it has great cataloging features and a very powerful and customizable file sync with Android devices. My HTC Ones S shows up as a Hero but all the sync functions work. ( I have used this program for years) I am sure most of the other popular player software would work too
What to Do
The nature of the beast is that you are choosing which music to leave behind. If your music isn't cataloged then you can't possibly do this efficiently. This takes a lot of time and is best done as you get new music. You need at least the rating filled in for each track. I also have mood and tempo which really adds to your options. If you don't want to catalog then this advice isn't going to help you so you may as well stop here.
1) Catalog your music in Media Monkey (or other player software)
2) Plug in your HTC One and set to Disk Mode ...... it should show up as a HTC Hero
3) Using Media Monkey, set up a new collection filtered with for tracks having 5 star rating
Presumably you would only want to transfer your best tracks
If you have a smallish collection this may reduce the number of files sufficiently to fit on the HTC One S (skip to 4)
4) Set up another Collection filtered for being added to your library less than 30 days ago
Presumably you would like to listen to your new music
5) Click on the HTC Hero node on the library and select sync options.
6) Select only the above 2 collections for sync
7) Chances are that there are still way too many files to fit into 9GB, so select the option to randomly sync files to your device matching the above filters leaving about 500-1000GB left unused OR just manually pick the artists and albums you want to sync.
8) Autosync the phone (takes about 2 minutes for me)
9) Autosync again once in a while to get a new random set
You could tell Media Monkey to compress the files as they are moved to the player, but this hugely increases the time required for the sync and you may loose album art and lyric support depending on which format you pick.
It is far from a idea solution but it works
Sirandar said:
Tips on making the best of 10GB of storage space when storing music on the HTC One S.
What doesn't work:
1) Dropbox, Google Drive ..... you can store files there but finding and playing them is a bag of hurt because the players are so rudimentary and the music is not cataloged like it is for stock Android player and PowerAMP
2) An OTG USB cable and a 32, 64 or 128GB USB Flash Drive. HTC could have saved this phone for music collections if they had implemented this feature, but they didn't. The microUSB port on the One S doesn't provide power, so for mobile listening of music it really isn't as option even it you hack OTG into your kernel.
3) Wifi based systems. With a bit of effort you could probably get a working system when your phone on your own home network, but chances are you use your phone for music when you are away from home.
The Good News:
The HTC One S has very good audio quality and a good output.
What You Need
1) Your music collection, most likely quite a bit larger than 10GB
2) Media Monkey Software for your PC computer (http://www.mediamonkey.com) Forget about the HTC Sync software
3) PowerAmp for Android or Stock Android Player (PowerAMP has lyric support and is quite well laid out)
The reason I picked Media Monkey is that it has great cataloging features and a very powerful and customizable file sync with Android devices. My HTC Ones S shows up as a Hero but all the sync functions work. ( I have used this program for years) I am sure most of the other popular player software would work too
What to Do
The nature of the beast is that you are choosing which music to leave behind. If your music isn't cataloged then you can't possibly do this efficiently. This takes a lot of time and is best done as you get new music. You need at least the rating filled in for each track. I also have mood and tempo which really adds to your options. If you don't want to catalog then this advice isn't going to help you so you may as well stop here.
1) Catalog your music in Media Monkey (or other player software)
2) Plug in your HTC One and set to Disk Mode ...... it should show up as a HTC Hero
3) Using Media Monkey, set up a new collection filtered with for tracks having 5 star rating
Presumably you would only want to transfer your best tracks
If you have a smallish collection this may reduce the number of files sufficiently to fit on the HTC One S (skip to 4)
4) Set up another Collection filtered for being added to your library less than 30 days ago
Presumably you would like to listen to your new music
5) Click on the HTC Hero node on the library and select sync options.
6) Select only the above 2 collections for sync
7) Chances are that there are still way too many files to fit into 9GB, so select the option to randomly sync files to your device matching the above filters leaving about 500-1000GB left unused OR just manually pick the artists and albums you want to sync.
8) Autosync the phone (takes about 2 minutes for me)
9) Autosync again once in a while to get a new random set
You could tell Media Monkey to compress the files as they are moved to the player, but this hugely increases the time required for the sync and you may loose album art and lyric support depending on which format you pick.
It is far from a idea solution but it works
Click to expand...
Click to collapse
Orr you can sync your music to Google Play and stream from there. IF you have the 2GB plan I almost never go over that, plus it only streams it the first play and stays in your cache for replay later. Best Solution for me, at least for Music. After that I have plenty of room for everything else and file With Drop Box and Box and Google Drive.
I usually just convert my files to ~40kbit (VBR quality 0.25) HE-AACv2 files. Unless you really really concentrate, you'll be hard pressed finding any difference between these files and CD quality. And I've got about 6,000 songs in under 7 GB.
I use dbPowerAmp for the conversion, and the Nero AAC codec.
djsubtronic said:
I usually just convert my files to ~40kbit (VBR quality 0.25) HE-AACv2 files. Unless you really really concentrate, you'll be hard pressed finding any difference between these files and CD quality. And I've got about 6,000 songs in under 7 GB.
Click to expand...
Click to collapse
Holy jeebus, 40kbit and you cannot tell the difference? Time for some decent headphones or a hearing check!
edscholl said:
Holy jeebus, 40kbit and you cannot tell the difference? Time for some decent headphones or a hearing check!
Click to expand...
Click to collapse
Dude, have you even tried HE-AACv2? That codec is pretty legendary. Of course you can tell the difference but it's very barely noticeable. Try it yourself.
djsubtronic said:
Dude, have you even tried HE-AACv2? That codec is pretty legendary. Of course you can tell the difference but it's very barely noticeable. Try it yourself.
Click to expand...
Click to collapse
Yup. Very f'in noticeably different at 40kbps.

Transferring music to Xperia Z3

Hi guys
I'm going out of my mind trying to transfer my music collection on to the Xperia Z3.
I have a collection of roughly 15GB and have been attempting to transfer to a Sandisk 64GB micro SD card via both Sony Bridge for Mac and Android File Manager. The file transfers look to complete successfully and on the phone all songs look to be present too.
The issue comes when trying to play songs with both Walkman and Poweramp, a lot of the songs just skip through without playing at all and 50% of the songs that do play, all I hear is a portion of one specific song that sounds chopped up.
Does anyone have any idea what's happening and how I can get the whole music collection playing correctly on the Z3 as I did on my previous Z2?
Many thanks!
Can't you just copy and paste without the bridge software?
I copied music from my NAS to Z3 (to SDCard) using FileCommander and had no issues. Try wireless transfer if you can. I am also using a Sandisk 64GB card, the Extreme U3 version in my case.
If it's skipping without playing at all, it may be due to the files being corrupt/incomplete.
If all else fails try reformatting the card or maybe the card may have gone bad.
abhinav.tella said:
Can't you just copy and paste without the bridge software?
I copied music from my NAS to Z3 (to SDCard) using FileCommander and had no issues. Try wireless transfer if you can. I am also using a Sandisk 64GB card, the Extreme U3 version in my case.
If it's skipping without playing at all, it may be due to the files being corrupt/incomplete.
If all else fails try reformatting the card or maybe the card may have gone bad.
Click to expand...
Click to collapse
Thanks for the reply.
I have tried reformatting the card several times, using the 2 pieces of software I mentioned, Copying manually through a card reader into Macbook slot and none of those worked. I never had an issue with the Z2. Half of the songs skip as if they are corrupted, while the other half weirdly play the same chopped 20 seconds from the same 2 random songs before skipping.
I have managed to get somewhere finally by using the Sony Bridge software to transfer the songs over in blocks of up to 50 songs (there seems to be a limit before it all goes wrong again!) at a time and this looks to have worked, though will take a few sessions to get all the songs copied.
All very odd...
Is the card formatted as fat32? If it is the max it can write is 4gb probably that's why it gets corrupted. Gotta transfer in increments to avoid the 4 GB limit
The 4GB limit is per file not overall.

[Q] new iTunes incompatibility with S111 (or newer android versions?)

Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
licensedtoquill said:
Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
Click to expand...
Click to collapse
As far as I know doubletwist is the only option. Personally I've used iTunes but it's lacking basic features like drag and drop
Sent from my Nexus 5
ShapesBlue said:
Personally I've used iTunes
Click to expand...
Click to collapse
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
licensedtoquill said:
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
Click to expand...
Click to collapse
That's odd but not unusual with the corrupted files. It might be a dt issue and not android, I'm not 100% sure though
Sent from my Nexus 5
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
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thepianoman77 said:
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
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Spam...
Sent from my Nexus 5

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